Thank you! Yeah, if you get too fat, it's hard to make any sort of progress. I think once you cross the ~70% threshold of fattyness, it makes it really hard to earn enough corn to even buy apples. In the end, feels like a acceptable "game over" scenario if you consistently chose the donuts over the apples :)
Though I would suggest (if you want to work on this project more), to inform the player of the fat amount when they reach it. For myself it only felt like a cool dynamic after you explained it.
Yeah, that's a good idea. We were thinking of putting the piggie sprite on the cornstore page so you can see it growing as you eat more donuts, and also include the "speed" which gets lower the fattier the piggie got, but then it was day 10 already :D
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I was able to complete the game. It was fun!
The first time I played I ate too many donuts and got stuck in the middle of nowhere, but that was fun too.
Imagine a cute little piggy working out with dumbbells!
Very fun !
Thank you! :)
I think that there must be some issue with the way you're applying force to the player that is causing some framerate-dependent behavior.
I found the game very difficult to progress through and impossible to win (despite maxing stamina and energy, I could only make it to ~3600 distance).
But when I set my monitor's refresh rate as low as it will go (48hz, default is 120), it's very easy to get to the end.
There's also a bug where you can't make a purchase if you have the exact amount the purchase requires. You have to have 1 more than that.
Anyhow, loved the artwork and that the project is open source.
edit: Oh! I see on the submission page that another jammer identified the same two issues already!
Yeah, indeed, thanks for reporting it regardless :)
Glad you liked the art at least :D Thank you!
Just beat the game, it is cool that you worked on it with your wife.
That's cool, hope it wasn't too easy or difficult! :D Yeah, was a lot of fun to work together on it :)
Cool game! nice progression! Cute piggie! :D
Thanks a lot, we're glad you like it! :)
Cool game, though when I got too fat I was unable to make any more corn.
Thank you! Yeah, if you get too fat, it's hard to make any sort of progress. I think once you cross the ~70% threshold of fattyness, it makes it really hard to earn enough corn to even buy apples. In the end, feels like a acceptable "game over" scenario if you consistently chose the donuts over the apples :)
Goodpoint
Though I would suggest (if you want to work on this project more), to inform the player of the fat amount when they reach it. For myself it only felt like a cool dynamic after you explained it.
Yeah, that's a good idea. We were thinking of putting the piggie sprite on the cornstore page so you can see it growing as you eat more donuts, and also include the "speed" which gets lower the fattier the piggie got, but then it was day 10 already :D